Resonance Enemies — Soldiers, Brutes, Petrified, Puppets, Worm
Enemy types in Resonance after launch: human troops, club Brutes, Petrified, Corrupted Puppets, and the light-hating creature.
Humans first
Soldiers telegraph yellow and the odd red. Shields want kicks or a flanking grapnel. Archers want a pull, a knife (Returning the favor), or Fated Cast. Brutes are the big club men — red strings, rage loops. Cannon fodder needs a rage hit to kill a soldier; Chapter V doorway is the classic bait.
Island horrors
Petrified: walk slow or they wake; light burns them; footsteps lure. They were people / Baitfish farm in Chapter XIII. Puppets: armoured Corrupted, Chapter XI — head, tentacles, laser, or grab-plus-Focus for the trophy. The worm: Chapters VI–XIII. Stay in light, jump gaps, Light Concentrate for Refraction. You do not stance-break it like a knight.
Boss wrapping: bosses.
Video Guide
Resonance: A Plague Tale Legacy — Official Gameplay Trailer
Related Topics
Frequently Asked Questions
Can I sword Petrified?
No. Use light.
What is a Brute?
Large club enemy with red attacks. Used for Cannon fodder.